How to Beat Garmantuous in High on Life

Stemming from the mind of Rick and Morty, this shooter experience has a great deal of similitudes, like chat, wry humor, and subculture parodies. In any case, it seems like you have reached a conclusion and are prepared to confront a definitive chief, Garmantuous. After effectively beating other G3 Cartel supervisors, it is the ideal opportunity for the last battle. This guide will show you how to beat Garmantuous in High on Life.

It’s been leading up to this second, with a full munititions stockpile of weapons including the strong Lezduit in your grasp, and you’ll require him to sort out some way to beat Garmantuous in High on Life. This monstrous (and to be honest, revolting) animal isn’t going to play pleasantly when you come to kill him, thus he can be a troublesome manager to overcome.

As you progress through the main story in High on Life, you’ll be entrusted with hunting down the seven G3 cartel bounties. Subsequent to taking down the six fiendish underlings and acquiring the super strong Lezduit, you’ll finally be prepared to bring down the kingpin, Garmantuous himself.

Akin to most final manager fights, there are various stages you’ll have to deal with and a lot of exciting bends in the road along the way. This is the way to overcome Creature High On Life and save Earth and the incalculable outsider species from his oppression.

Beat Garmantuous in High on Life

Garmantuous is apparently one of the toughest supervisor battles in the game, which is the reason you’ll require our following technique to kill Garmantuous in High on Life:

  • In the principal stage, utilize your jetpack and evade unit to keep away from Garmantuous’ energy balls
  • Utilize Sweezy’s Stunt Opening to freeze Garmantuous set up, allowing you to continue to fire at him
  • As often as possible use Lezduit to bargain weighty harm while not needing to zero in on exactness
  • On the second stage, attempt to stay away from his ooze puddles and waves by using the jetpack

Toward the beginning of the manager battle, Garmantuous will be in a little air cushion vehicle flying around the field. He’ll regularly fire bundles of energy in different examples and directions that expect you to watch and evade at certain points. There are a ton of shots, so it’s difficult to stay away from them all and spotlight on shooting at him, so utilize Sweezy’s Stunt Opening to dial him back and have a few chances in.

You can likewise utilize Lezduit, who has an extraordinary reach alongside brilliant harm, meaning you don’t need to zero in too severe with precision. He requires a long time to re-energize, so go ahead and change to your different weapons and utilize their Stunt Openings to bargain harm to Garmantuous, and you’ll get a spring up when Lezduit is all set again.

In the wake of taking him down, you’ll have to go to his arse and push the bomb in. The detonator won’t work, and you’ll be caught in a little air pocket. The manager battle then continues to enter a cutscene, ending with the passings of none other than Jack Dark and Susan Sarandon.

Electric Orb Onslaught

Beat Garmantuous in High on Life

Subsequent to using Lezduit to destroy the floods of G3 cartel minions, you’ll finally arrive at the field where you’ll battle Garmantuous. For the main period of this fight, he’ll be flying around in his boat, firing various electric circles at you. While you can involve any Gatlian for this piece of the fight, it is simpler to utilize Lezduit.

Garmantuous will fire various sorts of circles at you, each moving in its own shapes and examples. The red spheres will generally come in the biggest numbers, frequently forming a wall that is almost difficult to evade. For this assault, move back to permit them to fan out, and afterward find the little hole between the segments and columns and slide between them.

He’ll likewise fire yellow circles that move in singular segments at you, green spheres that move in a spinning diamond example, and blue spheres that push in waves toward you. These are moderately simple to avoid, however on the off chance that you get overpowered, get a distance to enlarge the holes between them.

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