XERXIA upset OpTic Gaming 2-0 in 2022 VCT Masters Reykjavík group stage

XERXIA upset OpTic Gaming 2-0 in 2022 VCT Masters Reykjavík group stage XERXIA Esports pulled off a significant upset against OpTic Gaming, defeating the strong North American group at VCT Masters Reykjavík in the second Group B opening match today.

XERXIA began Icebox on a high note, winning the initial four rounds with little issue. OpTic finally halted the bleeding in cycle five, with whoopee finishing the round with two very much positioned shots from Chamber’s gun. Yet, XERXIA moved their spotlight to A site on cycle six, effectively taking the site and forcing two OpTic players to save. XERXIA attempted A site again in the following round, yet Marved and whoopee effectively retook the site to win the round.

The following two rounds went for XERXIA, who maintained their deliberate and powerful style as they went after destinations. Yippee nearly got a pro in cycle 10, yet just scored four kills prior to dying, in spite of the fact that his group tidied up the round with little issue. OpTic won the final two rounds in the principal half to bring the game to a good 7-5 scoreline.

OpTic began the final part with a push towards A site, and the two groups exchanged a kill before OpTic turned to B. The North American group effectively established the spike with under 20 seconds left in the round and got the pivotal gun round. OpTic dominated the following round, however XERXIA totally wrecked their force with three speedy kills toward the beginning of cycle 15 and killed the American group without losing a player. XERXIA circled back to one more round win before OpTic called a break to keep XERXIA from running away with the guide.

Cycle 17 was a nailbiter. Crashies barely kept two XERXIA players from defusing the spike without a moment to spare with Sova’s definitive, resulting in XERXIA using their own break. Be that as it may, XERXIA won the following three rounds, taking the game to match point. OpTic won adjusts 21 and 22 to get by, forcing XERXIA to save two weapons in order to win the guide. XERXIA finally got their guide pick 13-10.

The primary gun round on Ascent went in support of OpTic, despite the fact that it was excessively risky for them. The North American group won cycle two, however XERXIA halted them easily in cycle three. XERXIA continued to hang tight in the following two rounds until OpTic attached the game with a win in cycle six and started to lead the pack in cycle seven. Yet again be that as it may, XERXIA effectively prevented OpTic from taking A site as sushiboys killed three foes to make all the difference.

OpTic called a break before cycle nine, however keeping XERXIA from winning the following four rounds wasn’t sufficient. Sushiboys likewise demonstrated that stars don’t phony in cycle 11, defusing the Spike while FNS neglected to really take a look at the Spike.

OpTic kept XERXIA from continuing the butcher in the last part by effectively retaking B site in the gun round. XERXIA constrained in cycle 14 to attempt to benefit from planting the Spike in the gun round, however OpTic took won the gun round and the round that followed it. XERXIA finally got on the board in the last part in cycle 16, taking B site and preventing the North American group from regaining an excessive amount of ground.

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