With in excess of 25 thousand downloads in its initial three days, Beat Every Boss Air Twister is now quite possibly of the most well known game on Apple Arcade. The modern rail shooter is the brainchild of Yu Suzuki, who many individuals view as one of the best arcade game designers ever. Like the vast majority of Suzuki’s prior titles, Air Twister is unimaginably habit-forming and gives a difficult yet compensating experience that is completely remarkable when contrasted with the remainder of the Apple Arcade setup.
Air Twister has amassed more than 25,000 downloads in only three days on the stage. Making it quite possibly of the most popular game there. Lost Ark Alberhastic Guardian, who many individuals respect to be one of the best arcade game creators ever. The creator of the advanced rail shooter. Air Twister is very irresistible and offers a tough yet satisfying experience. That is totally unique in relation to the remainder of the Apple Arcade program, very much like the vast majority of Suzuki’s past games.
There are ten of them altogether, with every one requiring a marginally unique system to survive. For the people who are having inconvenience securely exploring them, this guide will clear up how for beat every boss battle in Air Beat Every Boss Air Twister. Regardless of its scary appearance, the Sea stage boss is very basic, with players scarcely expecting to make the slightest effort to bring it down.
How to Beat the Stage 1 Boss in Air Twister (Sea)
In spite of its scary appearance, the Sea stage boss is quite basic, with players scarcely expecting to make the slightest effort to bring it down. In light of a legitimate concern for speed, however, they ought to make certain to use the full length of the foe by utilizing a whirlwind of long swipes to rapidly drain its wellbeing. It will shoot two fireballs as it advances to the screen, yet these can be handily avoided by moving from one side to another.
How to Beat the Stage 2 Boss in Air Twister (Desert)
The subsequent boss battle in Beat Every Boss Air Twister is a ton like the first, just this time there are three foes rather than one. Players ought to embrace a comparative system to last time, however utilizing two fingers to focus on numerous foes can make things go much quicker. Once more, there’ll be an intermittent fireball for players to evade, yet with just two of them for every cycle, this shouldn’t end up being a very remarkable test.
How to Beat the Stage 3 Boss in Air Twister (Dimple)
Air Twister’s third boss battle is comprised of two stages, the first elements a two-section cycle. To start with, the foe will fire two successive energy radiates at the princess and afterward raise a mass of polygons to safeguard itself. When this occurs, a piece of the wall will start to shine yellow prior to flying toward the princess. To try not to take harm, players ought to avoid the sparkling segment (which is ordinarily in the top right corner) and afterward move into the hole that it abandons.
How to Beat the Stage 5 Boss in Air Twister (Forest)
The boss of the Forest stage is maybe the weirdest that Beat Every Boss Air Twister brings to the table, with players facing three goliath clocks that regurgitate floods of child clocks to go after the princess (who presently is riding a flying elephant that emerged from an enchanted light). There are three rushes of child tickers, which players will essentially have to hit once to obliterate.
The tickers move before long and will fire comet-like shots at the player as they move around aimlessly, however these can be handily tried not to by move the princess in a roundabout movement around the screen. There are something else and more shots to evade with each resulting wave, however the procedure for keeping away from them continues as before. It might take players a couple of endeavors to dominate the speed, in any case, when they do, this turns out to be a generally simple boss battle.
How to Beat the Stage 6 Boss in Air Twister (Lap)
The fifth boss in Beat Every Boss Air Twister is a monster Manta beam with three one of a kind stages. The first expects players to focus on the six pink circles on the boss’ back while keeping away from the floods of orange shots that it shoot out of its mouth. The last option should be possible with round development, while the previous is best accomplished with vertical swipes along every one of the two segments of gleaming spheres. For a quicker time frame, players can utilize two fingers here yet should be mindful so as not to upset the princess’ development while doing as such.